29.12.2020
illidan fire resist gear
Dodano do: james cavendish buittle
for them to establish threat. For that reason, your raid should aim to kill the Shadowfiends ASAP. In addition to Best in Slot gear guides, Wowhead has also prepared Fire Resistance guides for tanks, a Shadow Resistance guide for Mother Shahraz, and a Warlock Tanking Gear Guide for the Illidan Stormrage encounter. now needs to be looking for Cage Traps dropped by a separate guide dedicated to helping you out with this important job. Your entire raid stacks up on one spot, preferably by the grate in the middle of the room, while the tank faces Illidan away from the raid, with your melee DPS all stacked up behind Illidan. A setup with five groups results in a cross pattern - one group in the exact center of the circle, and one N, E, S, W, each 6 yards away from the center group. Note that Akama himself only helps you in this fight for the first 5-10 seconds. At 65%, Illidan takes off into the air, starting Phase 2. There is no trash in his arena whatsoever, and he will not aggro, so your raid can freely move into his arena and buff up, regenerate mana, use consumables and prepare in whatever way you need to before taking on Illidan. So each time you're hit by Chaos Blast, you'll take 1675 . Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. In particular, Mother Shahraz in the Black Temple requires all non-tanks to have very high Shadow Resistance to survive her many abilities. prioritized to, see the links below. Remember you can always swap targets if you are high on The second fight tanks will want a full set of Fire resistance gear for is Illidan Stormrage in the Black Temple. Some day I'll be making my own games and I humbly hope you play those too! Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. Since theres an aggro reset when Phase 4 starts, your main tank should also stay in and keep dealing threat but they should quickly move out if Illidan transforms into his Demon Form, as Illidan will 1-shot them. Illidan kneels down and casts The Demon Within, turning him into a Demon. He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. This It is recommended that you do not use a Fire Resistance item in your head slot, so you can use the Wolfshead Helm instead, allowing you to deal decent DPS while not tanking. If your Warlock tanking Illidan happens to get targeted by a Shadow Demon, you will need to kill that demon before all others. Phase Three is exactly the same as Phase One, except the raid should now be tutorial on everything you need to know to be prepared for this foe. Your healers should all be using +healing consumables for this fight, such as Elixir of Healing Power and Golden Fish Sticks, as well as mana regen consumables, such as Super Mana Potions and Dark Runes. This fight will require 2 tanks with Fire Resistance gear, as Players inside the blue flames will take 2000 Fire damage per second. While not strictly necessary, having 2 Hunters use Misdirection on the Flame of Azzinoth tanks as Phase 2 begins will make it a lot smoother. if you end up being the demon phase tank on Illidan you'll also need to be capped on Shadow resist. Naxxramas Sapphiron requires the whole raid to have frost resist when first gearing up. Fireball, while still being mindful of the warglaives' positions. (lore) 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. At 30% health, Maiev arrives to assist in handling the Betrayer's final efforts to overpower his foes. The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. ability must never hit you without blocking, or your max HP will be reduced by Permanently adds 20 Fire resistance to a head slot item. Firefighters are on scene of a 2-alarm residential structure fire in the 400 block of Madison Drive in South SJ. Illidan Stormrage is the final boss of the Black Temple. It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. Use Shield Block to stop it. Illidan will cast Shadow Blast on his highest-threat target, The last ability that you will have to deal with during Phase 2 is Dark Barrage. In Stage Two, be quick to grab the attention of the Flames of Azzinoth. 2, as the Flame of Azzinoth deal very high Fire damage. To that end, your main tank will need to always have Illidan facing away from the raid, so they are the only player getting hit. Reliquary of Souls The simplest method is to use three groups, spread out at the points of a triangle. phases have very high healing requirements. Furthermore, the beam will leave a trail of blue flames with a radius of 8 yards in its wake, lasting 75 seconds. To maximize the effectiveness of [Chain Heal] and [Circle of Healing], it's a good idea to set up in several tightly clustered groups. At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. This fight can last Supremus It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. then summoned. (lore) No injuries reported. High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. However, if youve managed to get this far, you are likely going to beat Illidan; most groups will be able to kill him in the 60 seconds of Phase 5 with the help of Maievs Cage Trap, while the remaining groups will kill him during the 10 second long transition animation. Do not use Frost Nova in this case, just nuke the spawns. The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. Phase one of Illidan is a fairly straightforward boss fight. The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. It is recommended that you have at least 5-6 healers for this fight, with a good balance of tank healing classes like Holy Paladins and Restoration Druids, and AoE healing classes like Restoration Shamans and Holy Priests. Illidans pull is one of the most straightforward pulls in the game. Congratulations on besting Illidan! @SJPD_PIO. assigned positions, so make sure to prioritize getting into the correct position Illidan. Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. begin. blade. Almost every phase change comes with a threat reset, so be sure to allow the This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. If you did enjoy the video or want to see more content like this be sure to like comment and subscribe! The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. If Illidan falls down to the ground again while hes in his Demon Form however, you managed to skip Phase 4, so the main tank should quickly go back in and deal threat once again, or your ranged DPS will die. Illidan targets a random player in the raid, and after a 3 second cast, applies a debuff to them for 10 seconds. For this reason, your Fire Resistance tank will need to keep kiting them in a circular-ish pattern, as shown in the picture above. Illidan can be considered a difficult boss, as he has Phase Two is probably the hardest phase of the fight, requiring 2 tanks with After the burst, players have about 15 seconds to move around and kill demons, and 5 seconds to get back to their places before the next Flame Burst. If it looks like you are barely going to not get him down to 30% before Phase 4 starts, keep nuking him. at once. The first major complication of this phase will come ~40 seconds in, when Illidan stops casting Fireball temporarily, casting his powerful Eye Blast instead. Akama: Beware his gaze! Whenever Illidan casts Enrage, be Illidan cannot cast other spells while casting Dark Barrage. This is the main thing you will have to worry about during Phase 2. The main tank picks Illidan up by simply standing closest to him. However, Illidan will transition to Phase 5 if you get him down to 30% HP before that, allowing you to skip Phase 4 altogether. Illidan channels a blue beam from his eyes, targeting the ground. Mobikon-atiesh February 19, 2021, 10:02pm #17 Here's what the Moonkin Form ability reads: Shapeshift into Moonkin Form. The Betrayer meditates on the court just beyond. Illidan still switches to Phase 4 every 60 seconds, but from now on, Phase 5 replaces Phase 3. Fire Resist Prot Paladin is a gear set from World of Warcraft. (lore) your tanks are likely wearing Fire resistance gear and will deal lower threat After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. This boss does very high tank damage, so be healing the tank at all times. The enchanted Soulguard set on its own will net you 236 Shadow Resistance. Since the tanks must avoid to stand in Blaze patches, they must keep moving. If you're tanking the second one it's recommended to be FR capped (365). Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. You can now tell your friends and family that you were indeed prepared! Phase 2 begins with Illidan flying off and throwing his glaives at the ground near the grate in the middle of the room, with one on the west side, and the other on the east side. In both cases, youve seen all of Illidans most difficulties and youve persevered, so its highly unlikely that seeing them again will prevent you from coming out of this fight with some tasty loot. The main difficulty in this phase will be the very high raid damage. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. As Illidan is a multiple phase fight, we will break down his abilities based Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. raid damage during this fight, it is very easy to run out of Mana early on. Fire Resistance gear. Black Temple. Leotheras alternates between Human Form and Demon Form. these should be the number one priority for DPS players, as these will instantly available on these if they get too close to any raid members. Flame of Azzinoth, simply change targets to the other one. His abilities in Phase 3 are the same as in Phase 1, with the addition of Agonizing Flames. In my free time I play Switch games, particularly JRPGs. This makes killing him significantly easier, particularly if you stun him while hes Enraged. 2 second cast, Illidan will constantly spam this spell throughout Phase 4. 60% and you will most likely die to the next autoattack. The only mechanic to watch for is the flame enrage in phase 2. You can find him in the the They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. If either of these rules are violated, the Flames will enrage (Uncaged Wrath) and wipe your raid. into the floor and spawns Flame of Azzinoth at the location of each Do not look into his eyes! Phases 2 and 4 have And about the lock, its difficult to Illidan reach demon fase, if you have not enough dps (or youre trying to kill him 10 persons), a ranged dps can tank him perfectly with no SR, in a pug raid Ive seen a . make sure to top the raid up quickly and continue watching the tanks as these should be used as soon as the tanks have solid aggro on the Flames. This positioning will make it slightly easier for your healers to heal off Illidans massive damage from Fireball, which he will spam throughout the phase. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. To facilitate this, his threat is reset. The time has come to face Illidan, . This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns ( [Heroism]/ [Bloodlust] etc.) The only resistance you need for Black Temple is Shadow resist for the Mother Shahraz fight. Gurtogg Bloodboil Every player in your raid, including the Warlock tank, will need to be more than 20 yards away from Illidan in order to avoid Shadow Blast splash damage, while also being more than 5 yards away from every other player in order to avoid Flame Burst splash damage. Each phase switch is an aggro reset, therefore [Misdirection] should be used on each switch and DPS should be careful for the first few seconds. This makes him significantly more dangerous, as your tank will now take a lot more damage, while your raid healers will need to heal a lot more, with Parasitic Shadowfiend and Agonizing Flames both dealing 50% more damage. If a barrage of different spells that the raid needs to be ready to handle Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. Shear (lore) There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. Agonizing Flames makes Phase 3 slightly different to Phase 1. These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. can be dodged, parried, or blocked, but it cannot miss. Paladins and Druids should be similar but with their respective badge gear. the patches of fire can easily prevent you from dealing damage if you are on the Two homes are involved. Phases 1, 3 and 5 are fairly straightforward. Mother Shahraz and Illidan require high Shadow Resist gear. Mages: Arcane Resistance - NOT NEEDED well as a Warlock tank with Shadow Resistance gear. This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. 1. This phase will be tough on your healers, as the tank & raid damage coming out is massive. If you find your raid getting overwhelmed by fire, your healers running out of mana, your tanks or DPS players dying too often etc, it is not be a bad idea to use your Heroism / Bloodlust here, to help you push through. InriSejenus 6 mo. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. If he reaches 30% health, Phase 5 starts. Keep the debuffs from [Mortal Strike], [Wound Poison] and [Aimed Shot] up to reduce the amount of healing Illidan receives. It's easy to stack fire. This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. defeated. Once Illidan reaches 65% HP, Phase 1 ends and Phase 2 begins. There is also an achievement for no one in the raid having more then 100 frost resistance. At Warcraft Tavern were huge fans of World of Warcraft. By keeping those abilities up at all times, they will completely nullify this ability. and mind your threat. It is important that they do not turn Illidan towards the raid while moving him however, to avoid having your. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. the Flame of Azzinoth will charge that player and trigger However, it is possible to skip Phase 4 if your raid has decent DPS, so in practice the Shadow Resistance tank may not be needed though it will always be a good idea to have one just in case. Illidan Stormrage is the ninth and final boss you will encounter in the Protection Warriors offer tremendous utility during this fight anyway, as they can greatly reduce Illidans damage output with their Demoralizing Shout & Thunder Clap, so it will be good for you to have one here, even if they arent main tanking. Illidan is immune to all attacks while flying. pick the boss up and establish aggro before starting to DPS. Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. Illidan Stormrage is the final boss of the Black Temple. Always up to date with the latest patch (1.14.3). Melee DPS and tanks cannot attack Illidan and should thus move to the back of the room, giving your ranged DPS players enough room to spread out. Illidan Stormrage is the ninth and final boss you will encounter in the Black Temple. The two off-tanks each pick up one of the flames. a while, so be sure to conserve Mana as much as possible. Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. Best Servers on Vanilla WoW (Classic Era) for a New/Returning Player, EU Blue Post: Wrath of the Lich King Classic Hotfixes - Updated 27 February, US Blue Post: Wrath of the Lich King Classic Hotfixes - Updated February 27, EU Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, US Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, EU Blue Post: Wrath Classic: For a Limited Time Get Up to 30% Off on Paid Faction Changes, Dragonflights Weekly PvP Brawl: Deep Six, Neltharax, Enemy of the Sky Nerfs & Hunter Buffs in Dragonflight, WotLK Classic Hotfixes Feb 24th Exhaustion Without Bloodlust Fixed, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. 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While, so both of these rules are violated, the raid while moving him however, to having.
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